Twokinds ARCHIVE Forums

This forum is for the preservation of old threads from before the forum pruning.
It is currently Sat Apr 19, 2025 6:06 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 140 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10  Next
Author Message
 Post subject:
PostPosted: Mon Sep 15, 2008 9:41 pm 
Offline
Apprentice
User avatar

Joined: Fri Aug 22, 2008 2:16 am
Posts: 108
Dude55 the cat-dude wrote:
Holy crap i guess EA can have some good times...

Well still 80% of the other time ea sucks.With spore now coming out

That % drops dramatically.Not to mention Mercenaries 2.

So that % is now 40% Of the time now that Ea is uncrappy

YAY FOR EA! :mrgreen:


Lulz DRM, bring up that number to 150% for having to format to get rid of SecuROM on any [censored] future game from EA after un-installation and having to cry on one of the worst customer service lines(This goes down at the same level as Comcast and Microsoft customer service!) ever to have one activation back.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 19, 2008 5:08 pm 
Offline
Templar Inner Circle
User avatar

Joined: Wed Mar 09, 2005 1:55 am
Posts: 2885
Location: Somewhere in my pants.
So, EA is "Addressing" the DRM issue finally.
Quote:
We assumed that consumers understand piracy is a huge problem – and that if games that take 1-4 years to develop are effectively stolen the day they launch, developers and publishers will simply stop investing in PC games.
I hate to be the one to tell you this, EA, but people were stealing your game BEFORE it launched. DRM doesn't do [censored] for you.
Quote:
We assured consumers that if special circumstances warranted more than three machines, they could contact our customer service team and request additional authorizations.
But, according to consumer reports, it's hard as hell to do so, and your Customer Support people assume the user is a criminal for wanting more than three activations.
Quote:
But we’ve received complaints from a lot of customers who we recognize and respect. And while it’s easy to discount the noise from those who only want to post or transfer thousands of copies of the game on the Internet, I believe we need to adapt our policy to accommodate our legitimate consumers.
Oh, the people that want to transfer copies to thousands of users are already doing so. They don't cry about your DRM Because it literally does not affect them.
Quote:
Expedite our development of a system that will allow consumers to de-authorize machines and move authorizations to new machines. When this system goes online, it will effectively give players direct control to manage their authorizations between an unlimited number of machines.
Why was this not already in place? I know it's commonplace to ship "broken" games and patch them over time, but leaving out a full component that users need is just insane.

The basic message is: "We still think you're criminals, but we're trying to appease you to increase sales. But don't push your luck, thieves."

Thanks for managing to still be insulting and condescending EA.

EDIT, almost forgot my source link:
http://kotaku.com/5052473/ea-respond-to-drm-complaints


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 19, 2008 6:50 pm 
Offline
Apprentice
User avatar

Joined: Fri Aug 22, 2008 2:16 am
Posts: 108
But there is still SecuRom(that is technically a rootkit virus) and EA's activation servers->When the servers will be offline, there will be no way to play Spore.

And i bet their
Quote:
Expedite our development of a system that will allow consumers to de-authorize machines and move authorizations to new machines. When this system goes online, it will effectively give players direct control to manage their authorizations between an unlimited number of machines.
is gonna be buggy as hell like their battlefield activation servers.

Here's the point now: Either boycott EA or pirate their games, only way to punch those corporate [censored] in the face


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 20, 2008 5:44 pm 
Offline
Apprentice
User avatar

Joined: Fri Aug 22, 2008 2:16 am
Posts: 108
Ok, i played Spore(and i didn't get arrested for it) and i have to say, after going through the 3 first phases, i am very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very disappointed by this game, we were hyped for it for years and it turns out to be 5 gimmicky very shallow mini-games in one game and that the evolution doesn't really exist.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 20, 2008 5:58 pm 
Offline
Grand Templar
User avatar

Joined: Sun Jul 20, 2008 1:20 pm
Posts: 1951
Location: In Diana Jones.
o-o

The Evolution does infact exist, it just depends on what you want to do with it.

He made it simpler so all ages could play, but some age groups actually got cut. The only mode I was disappointed with was Tribal, due to not designing the tribal buildings.

And, the Evolution also exists in how you play your character. Cell: Omnivore, Herbivore, Carnivore. Creature: Aggressive, Friendly, Adaptable.

And on it goes. Your creature gains 'consequences' which are abilities that appear and unlock due to how you play your character. If you want to sit down and write an eulogy for a race or film a machinima go ahead, Machinima did the Machinamite. The game is casual, and it urges you to go forward in evolution, but you don't HAVE to press the evolution button as soon as you reach maximum capacity. I ended up making the ultimate predator, and killed an Epic beast.

Spore is a rushed game when you need to get to a certain stage to fool around, but it is a gold mine when you take your time.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 20, 2008 6:39 pm 
Offline
Apprentice
User avatar

Joined: Fri Aug 22, 2008 2:16 am
Posts: 108
Kho the PIRATE Cat-Girl wrote:
o-o

The Evolution does infact exist, it just depends on what you want to do with it.

He made it simpler so all ages could play, but some age groups actually got cut. The only mode I was disappointed with was Tribal, due to not designing the tribal buildings.

And, the Evolution also exists in how you play your character. Cell: Omnivore, Herbivore, Carnivore. Creature: Aggressive, Friendly, Adaptable.

And on it goes. Your creature gains 'consequences' which are abilities that appear and unlock due to how you play your character. If you want to sit down and write an eulogy for a race or film a machinima go ahead, Machinima did the Machinamite. The game is casual, and it urges you to go forward in evolution, but you don't HAVE to press the evolution button as soon as you reach maximum capacity. I ended up making the ultimate predator, and killed an Epic beast.

Spore is a rushed game when you need to get to a certain stage to fool around, but it is a gold mine when you take your time.


But those have really minor impacts on the game, this is why i am mostly disappointed, from tribal it doesn't even matter that much anymore. Most parts of the games are shallow and that makes the game pretty poor overall, if i wanted to play a RTS, i would play Warcraft III: TFT, Age of Empire 3 or some other RTS.

The 2nd phase is probably the most enjoyable, but it is still shallow enough to bore me.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 25, 2008 4:48 am 
Offline
Templar Inner Circle
User avatar

Joined: Mon Jul 09, 2007 6:51 pm
Posts: 2631
Location: Suffolk, UK
The thing with Spore is, it's as deep as you let it be. If you hammer your way through the game then, well it's going to seem shallow. It's like The Sims. From the outside looking in it appears to be, well, empty. But once you've emersed yourself in the world then it's very differcult to get out, it becomes your little world. The same goes for Spore.

You create this little creature from nothing and by the end your taking over the universe. This creature you created from nothignhas grown into a galaxy ruling dictator and you got it there.

I'm currently still hammering away at the space age. Tererforming all the planets near my home star and stealing good T3 plaents from other races on the outskirts of my alliance empire, which hilariously includes 2 races that are constantly fighting one another.

I'm loving it, and it's design for the casual gamer only helps it.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 25, 2008 6:55 am 
Offline
Apprentice
User avatar

Joined: Fri Aug 22, 2008 2:16 am
Posts: 108
Nuff wrote:
The thing with Spore is, it's as deep as you let it be. If you hammer your way through the game then, well it's going to seem shallow. It's like The Sims. From the outside looking in it appears to be, well, empty. But once you've emersed yourself in the world then it's very differcult to get out, it becomes your little world. The same goes for Spore.

You create this little creature from nothing and by the end your taking over the universe. This creature you created from nothignhas grown into a galaxy ruling dictator and you got it there.

I'm currently still hammering away at the space age. Tererforming all the planets near my home star and stealing good T3 plaents from other races on the outskirts of my alliance empire, which hilariously includes 2 races that are constantly fighting one another.

I'm loving it, and it's design for the casual gamer only helps it.


I don't know what's the point of that argument? This game is 5 shallow games in one, i don't see how playing for example the tribal stage slowly is gonna make me enjoy it, it sucks.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 25, 2008 7:00 am 
Offline
Grand Templar
User avatar

Joined: Mon Jan 14, 2008 6:14 am
Posts: 2349
Location: Australia, Victoria, Sunbury
I have spore and i'm up to the space age and my god it takes for every about 2 days almost non stop, made about 20 friends have no enemies because i destroy them so about 20 destroyed races and i Have about 6 millions dollars and a full upgrade spaceship terformed 10 plants colonized 100 and i still have one more rank up to go it just never ends.

but it is still great


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 25, 2008 7:13 am 
Offline
Templar Inner Circle
User avatar

Joined: Mon Jul 09, 2007 6:51 pm
Posts: 2631
Location: Suffolk, UK
KitsuneSefam wrote:
Nuff wrote:
The thing with Spore is, it's as deep as you let it be. If you hammer your way through the game then, well it's going to seem shallow. It's like The Sims. From the outside looking in it appears to be, well, empty. But once you've emersed yourself in the world then it's very differcult to get out, it becomes your little world. The same goes for Spore.

You create this little creature from nothing and by the end your taking over the universe. This creature you created from nothignhas grown into a galaxy ruling dictator and you got it there.

I'm currently still hammering away at the space age. Tererforming all the planets near my home star and stealing good T3 plaents from other races on the outskirts of my alliance empire, which hilariously includes 2 races that are constantly fighting one another.

I'm loving it, and it's design for the casual gamer only helps it.


I don't know what's the point of that argument? This game is 5 shallow games in one, i don't see how playing for example the tribal stage slowly is gonna make me enjoy it, it sucks.


I'll give you the tribal stage is naff, Civ is a bit better as you get to design your races tranport and housing and everything.

The point is, stop viewing it as 5 games, it's one game with different stages ffs. Would you complain in a platformer if you have to do a on rails shooting section, or maybe a driving section and say that they were games inside a game? No, because they are part of the same thing.

View Spore as a whole. As a Whole it's a beautiful thing with limitless potentional. No matter how you explore you'll always find new creatures and plants and races because your universe will be constantly updated thanks to the in game downloads.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 25, 2008 10:16 am 
Offline
Templar Inner Circle
User avatar

Joined: Wed Mar 09, 2005 1:55 am
Posts: 2885
Location: Somewhere in my pants.
Nuff wrote:
View Spore as a whole. As a Whole it's a beautiful thing with limitless potentional. No matter how you explore you'll always find new creatures and plants and races because your universe will be constantly updated thanks to the in game downloads.
I view spore as a whole and it's still shallow. Go back and look at the original videos. It's been so dumbed down and hollowed out that it's just not what we've been waiting two or three years for. Sure, it's a decent game that can draw you in, but it's not nearly got the depth that the original videos had.

Besides that, a good platformer with a rail-shooting section(I'm going to use R&C as an example) would have very developed platformer gameplay. The rail-shooting component would be a simplified side game. Ratchet and Clack had tons of those. You had fun in all of them, because the side-games weren't meant to be main content. They were dumbed down and given in small doses, whereas the platforming was very developed and well done. Spore, to me, feels like they used the mini games as main content. Fun, but not something I want to do for a long time like the developed platforming of R&C.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 25, 2008 9:24 pm 
Offline
Grand Templar
User avatar

Joined: Sun Jul 20, 2008 1:20 pm
Posts: 1951
Location: In Diana Jones.
I GAWT BLACK HOLE'D!

D:

Also, I encountered a Grox Invasion force.

I boom'd.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 26, 2008 10:31 am 
Offline
Templar Inner Circle
User avatar

Joined: Thu Jan 03, 2008 5:22 pm
Posts: 2966
Location: Blabble
Hey guys did you know if you go to the center of the galaxy in Spore there's a secret ending.

I try getting there but I need a better interstellar drive and the Grox keep killing me.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 26, 2008 11:03 am 
Offline
Templar Inner Circle
User avatar

Joined: Mon Jul 09, 2007 6:51 pm
Posts: 2631
Location: Suffolk, UK
yeah I know about it. I've not got there yet, I've been busy with building my empire. I could probably take the Grox if I wanted to, I am pumped up with my uber spaceship with all the upgrades


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 26, 2008 12:45 pm 
Offline
Templar GrandMaster
User avatar

Joined: Tue Dec 05, 2006 6:27 pm
Posts: 912
Location: CLASSIFIED
Chaosye wrote:
I try getting there but I need a better interstellar drive


You need the level 5. As you get closer to the center, the range you can travel decreases dramatically. What was the maximum level now has less than the range of the first level.

Chaosye wrote:
and the Grox keep killing me.


Bring lots, and I mean a lot, of health potions. And make sure your allies take the brunt of the damage. It took me a while to finally get there.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 140 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group