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PostPosted: Mon Aug 25, 2008 9:36 am 
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=( wrote:
Well, i guess so, but they put in crit rockets on purpose...

...i found out today that when a soldier gets a double kill or ya know, triple kill or whatever, it increases their crit rocket chance, i was shocked....

It's actually increased by damage dealt, not necissarily kills; it can increase to a maximum of 20% if you deal a certain amount of damage in 30 seconds (500, I think). Also, Medics get an increased crit chance when their patients do a lot of damage.
Narane wrote:
Idunno, that looks more like "Critrocket compilation. " :| When he gets all those kills, it's always because either the enemies suck (ie. in about 8 minutes in, two medics, two demo, and a sniper misses just about every one of their shots against him), or he gets a bunch of critrockets into a enemies who were foolishly grouped up. I wanna see his video in zero-crit mods first. :?

Ah, where's the fun in that? Besides, I don't think he's trying to prove anything; it's just fun to watch.

I liked the Sniper beat down about 5 minutes in. :grin:


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PostPosted: Mon Aug 25, 2008 3:57 pm 
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jdog16 wrote:
=( wrote:
Well, i guess so, but they put in crit rockets on purpose...

...i found out today that when a soldier gets a double kill or ya know, triple kill or whatever, it increases their crit rocket chance, i was shocked....

It's actually increased by damage dealt, not necessarily kills; it can increase to a maximum of 20% if you deal a certain amount of damage in 30 seconds (500, I think). Also, Medics get an increased crit chance when their patients do a lot of damage.


Huh, cool.

EDIT:http://www.youtube.com/watch?v=XBjg5x2KCpg there, no crits in this one.


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PostPosted: Mon Aug 25, 2008 4:22 pm 
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Air rockets! Now that's what I wanted to see.


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PostPosted: Tue Sep 02, 2008 1:50 pm 
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First off...YAY FOR POSTING IN A DEAD TOPIC ^.^....

I am proud to announce that after abouty seventy five hours of gameplay i have officially got to the point where i dont just die for all my time playing tf2....YAY....

Also as a soldier/scout/spy/sniper i have a profound HATRED of both pyro's and engineers.... :evil:

THEY MUST BURRRNNNNNNNNNN....... :twisted:


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PostPosted: Tue Sep 02, 2008 4:00 pm 
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Ugh, went to college, no more nice computer, had to get The Orange Box for 360.

It's still fun, it's just desperately in need of the patches out for PC. Good thing Valve is preping an update for the 360 as we speak. Sure, it'll come at a price, but I expected that.


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PostPosted: Tue Sep 02, 2008 6:22 pm 
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360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:


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PostPosted: Wed Sep 03, 2008 1:51 am 
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Narane wrote:
360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:


Xbox Live. That's how. :P


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PostPosted: Wed Sep 03, 2008 1:34 pm 
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Neybulot wrote:
Narane wrote:
360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:


Xbox Live. That's how. :P


we know, I think what he/she meant ( sorry, poor at desiding someone else's gender also, i SUCK at spelling, so yeah ).....was that that would be more than a little uncomfortable.


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PostPosted: Wed Sep 03, 2008 5:14 pm 
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Narane wrote:
360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:

It's really not that bad. The only major issues are the exploitable glitches (namely shooting through the starting gate). Once the update comes out it should be almost at PC quality.

Of course I had to set the thumbstick sensitivity waaaaaay up. Also, playing as Spy on the 360 is great, since most people don't bother to watch their six. :twisted:


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PostPosted: Thu Sep 04, 2008 12:12 am 
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jdog16 wrote:
Narane wrote:
360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:

It's really not that bad. The only major issues are the exploitable glitches (namely shooting through the starting gate). Once the update comes out it should be almost at PC quality.

Of course I had to set the thumbstick sensitivity waaaaaay up. Also, playing as Spy on the 360 is great, since most people don't bother to watch their six. :twisted:


Yeah, you could do that glitch on the PC version for the longest time, but I believe they finally fixed it.


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PostPosted: Thu Sep 04, 2008 11:26 am 
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I don't know, i didn't think it was so bad, i mean in hydro you can just hop over the train and kill the other team anyway ^.^....and now you can heavy taunt kill through the gate, if you have the pc version i believe.


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PostPosted: Thu Sep 04, 2008 1:56 pm 
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=( wrote:
I don't know, i didn't think it was so bad, i mean in hydro you can just hop over the train and kill the other team anyway

You mean Well?


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PostPosted: Thu Sep 04, 2008 9:16 pm 
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Neybulot wrote:
jdog16 wrote:
Narane wrote:
360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:

It's really not that bad. The only major issues are the exploitable glitches (namely shooting through the starting gate). Once the update comes out it should be almost at PC quality.

Of course I had to set the thumbstick sensitivity waaaaaay up. Also, playing as Spy on the 360 is great, since most people don't bother to watch their six. :twisted:


Yeah, you could do that glitch on the PC version for the longest time, but I believe they finally fixed it.
That was only Demomen as far as I saw. On the 360, Soldiers, Snipers, and Demomen are aften seen firing through. It's hell to try and set up a sentry anywhere nearby.

Speaking of sentries, an enemy Engineer once built a turret in the sky above our spawn in the first stage of Dustbowl on the 360 version. I managed to get rid of it, but not before it got to a few of my teamates.


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PostPosted: Fri Sep 05, 2008 11:06 am 
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Sefris wrote:
=( wrote:
I don't know, i didn't think it was so bad, i mean in hydro you can just hop over the train and kill the other team anyway

You mean Well?


Yes.....im being stupid recently....


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PostPosted: Fri Sep 05, 2008 11:42 am 
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jdog16 wrote:
Neybulot wrote:
jdog16 wrote:
Narane wrote:
360?! How do you play on that? I can imagine playing some single-player game like Half-Life 2 or Portal, but games like TF2... D:

It's really not that bad. The only major issues are the exploitable glitches (namely shooting through the starting gate). Once the update comes out it should be almost at PC quality.

Of course I had to set the thumbstick sensitivity waaaaaay up. Also, playing as Spy on the 360 is great, since most people don't bother to watch their six. :twisted:


Yeah, you could do that glitch on the PC version for the longest time, but I believe they finally fixed it.
That was only Demomen as far as I saw. On the 360, Soldiers, Snipers, and Demomen are aften seen firing through. It's hell to try and set up a sentry anywhere nearby.

Speaking of sentries, an enemy Engineer once built a turret in the sky above our spawn in the first stage of Dustbowl on the 360 version. I managed to get rid of it, but not before it got to a few of my teamates.
Until one of the more recent updates, the pyro could flame through the door as well (on the PC).


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