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 Post subject: Final Fantasy - RP - Sign up
PostPosted: Thu Apr 19, 2007 1:09 pm 
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Location: In my room button mashing
I've been caught up with Final Fantasy XII and have decided to launch an RP on it. :D

I'm going to base it in Ivalice (Final fantasy tactics advance / XII). Thousands of years ago the Esper's launched an attack against the heavens and had been banished to earth where they had lain dormet for 3000 years until now, a mist has decended upon the planet and awoken the slumbering Esper's. The most powerful of the Espers: a being by the name of Zodiark, Keeper of Precepts
Image

Under Zodiark's command their are many other Esper's (Strongest to weakest)

Ultima, the High Seraph - Light
Exodus, the Judge-Sal - Magic
Zeromus, the Condemner - Gravity
Zalera, the Death Seraph - Death
Chaos, Walker of the Wheel - Wind
Cuchulainn, the Impure - Poison
Adrammelech, the Wroth - Thunder
Famfrit, the Darkening Cloud - Water
Hashmall, Bringer of Order - Earth
Shemhazai, the Whisperer - Soul
Mateus, the Corrupt - Ice
Belias, the Gigas - Fire

With the esper's now awake, the race's living in Ivalice are now in grave danger.

Character Sheet:

Name:
Race:
Age:
Gender:
Weapon 1:
Weapon 2:
Items:
Magicks:
Pesonality:
Description:
Bio:

My Character:

Name: Marok Taes
Race: Veira
Age: 37
Gender: Male
Weapon 1: Steel Warhammer
Weapon 2: Crossbow + bolts
Items: 5x phoenix down and 8x ethers
Magicks: Aero, Water, Fire, Bio, Silence, Haste.
Armour: Steel spoulderns, greeves and vambraces with a small gold buckler on his left arm.
Pesonality: Polite, but can quickly turn nasty. Doesn't mind the company of any race apart from other Veira's. Will go beserk if in the presence of nethacite or a large amount of mist energy.
Description: 6'1 with long white hair to his shoulders. The same tanned skin as all other viera's. One long black ear atop his head. Medium build with a small scarring running across his face. Deep red eyes.
Bio: A male Veira with only one ear. He lost his other one when he rose up against the wood in his village and was found guilty of betraying their race. He was to be executed, shot in the heart, but he moved and the arrow pierced his ear. To escape he cut it off with his dagger which he has long since disbanded. He has been living among Humes ever since.


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 Post subject:
PostPosted: Thu Apr 19, 2007 1:49 pm 
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Grand Templar
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Joined: Wed Dec 07, 2005 8:37 am
Posts: 2130
Location: Belgium
Name: Khain
Race: Hume
Age: 17
Gender: Male
Weapon 1: Mythril Claymore
Weapon 2: Agony and Ivory, two guns.
Items: 5 potion, 1 phoenix down, 1 ether
Magicks:
Black: Fire, Fira
White: Cure
Green: Shell
Time: Reflect
Pesonality: Shy, silent, helpfull, lazy.
Description: Albino(red eyes, white hair), stands short for age, weight like a feather(figure of speech, not real), good build.Wears black clothes that cover his body against the sun.Only a tuck of his hair and eyes are visible most of the time.
Bio: Was a gunsmith from Dalmasca, after the murder of his parents he joined a local thief guild and has been doin all kind of jobs after that. he is currently trying to travel the world. But hasn't decsided when to leave.


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 Post subject:
PostPosted: Thu Apr 19, 2007 5:32 pm 
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Grand Templar
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Joined: Sun Mar 11, 2007 6:32 pm
Posts: 2226
Location: Within the fine print, read me carefully!
Name: Clazon -- Nicknamed "The Prophet"
Race: Human
Age: 35
Gender: male
Weapon 1: Grave (scimitar-katana mix)
Weapon 2: Throwing knives
Items: 3 Pheonix down, 5 Ethers, 10 potions
Magicks: Fire, Blizzara, Slow, Cure
Pesonality: Silent, often contemplative. This attitude often freaks out anyone he travels with.
Description: He wears shades over his most characterized feature-- his missing eyes. He uses a strange power of a mild form of second sight to sense the world around him, providing an odd sort of 'eversight'.... this sight does not diminish during darkness, but it cannot predict the future. He wears a tan trenchcoat over a maroon shirt and black cargo pants, he wears boots to finish the outfit.

Bio: He lost his eyes when he was accidentally exposed to a large amount of the mist while travelling one day. He now travells to unravel the mystery of why he had been given an odd and slightly better sight in return.


hope that's good enough.


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 Post subject:
PostPosted: Thu Apr 19, 2007 8:35 pm 
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Templar GrandMaster
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Joined: Mon Jan 22, 2007 4:41 pm
Posts: 964
Location: Manus Celer Dei, Jjaro Dreadnaught
Lohti- For information on the races of FF Tactics Advance, go here.

Name: Setu Asikiro
Race: Human
Job: Ninja
Age: 22
Gender: Male
Weapon 1: Silver Katana
Weapon 2: Steel Katana
Items: 300 gil, 1 potion, 1 antidote

Ninjutsu: 5 ninja veils (wood- immobilize, fire- confuse, water- silence, earth- slow, metal- darkness), smoke screen, mirage

Armor: Ninja garb with mythril vambraces and a black headband

Personality: Quiet and thoughtful, Setu is loyal to a fault. He takes a very nonchalant approach to fighting, and does everything he can to win, while managing to not hate or even dislike his opponents. His lack of passion on the battlefield often earns him the disdain of his foes, along with the mistrust of his allies.

Description: Stands 5'11", dark brown hair and eyes, not too muscled but strong nonetheless. He is always covered by his ninja robes when in public.

Bio: Setu has a very secretive past, one that he shares with no one. He came from a single-parent family and had to steal food in order to help support him and his siblings. His thieving skills eventually landed him a job as a mercenary for an upstart clan, and after training with them for a while he became a ninja.
Setu worked the clan for a while, but it broke apart, leaving Setu with no source of money and no way to spend his time or improve his skills.

((I'm not sure what kind of group we will be or how we will get together, so I will leave the bio kind of open-ended. By the way, I played FF Tactics Advance, but never FF XII, so I do have some background knowledge, just not much.))


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 Post subject:
PostPosted: Mon Apr 23, 2007 2:11 pm 
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Joined: Sun Jun 11, 2006 5:37 am
Posts: 134
Location: In my room button mashing
Will it be easier for you if i put up pics of the Espers and their background?


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 Post subject:
PostPosted: Mon Apr 23, 2007 5:10 pm 
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Grand Templar
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Joined: Sun Mar 11, 2007 6:32 pm
Posts: 2226
Location: Within the fine print, read me carefully!
ah, I've edited my bio's race and name, please let me know if he's approved.


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 Post subject:
PostPosted: Tue Apr 24, 2007 2:27 am 
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Joined: Sun Jun 11, 2006 5:37 am
Posts: 134
Location: In my room button mashing
Yeah it's fine.

I'm launching the RP soon so i'm putting up the Esper's and their bio's.

Image
Ultima, The high Seraph
Kanya Ascendant. Masterpiece among the scions created by the gods, and mastermind of the plot to rise against them. Prior to her betrayal, she was tasked with guiding souls to heaven and aiding in their reincarnation. Called the High Seraph for her angelic wings of glimmering gold, yet it was on wings of deepest black that the tainted angel Ultima rose against the gods. Since her fall, her heart is without light, and impossible to know.

Image
Exodus, The Judge-Sal
Tula Ascendant. Most ancient of the scions, created in opposition to Halmarut, the Arbiter, and scion of light. Tasked with keeping watch over the world, with the authority to judge the value of all things. As he watched, unseen, unknown, his attachment to the world dwindled and faded until it was as nothing. Fitting that he would desire to make the world, too, as nothing. Yet he fell in the war against the gods, and was thwarted, imprisoned in punishment for his heresy.

Image
Zeromus, The condemner
Karka Ascendant. Honoring the law more than any other, a scion of holy order and condemner of criminals. Created in opposition to Knight-Star Pashtarot, scion of light. He turns his deep, abiding hatred for those who break the law into living darkness, therein to plunge the guilty in fell judgment. Over time, he came to care less for upholding the law and more for condemnation, and so tainted by hate, he sought to condemn the gods themselves to death. Thus did he earn the title of "The Condemner", and thus did he fall from grace.

Image
Zalera, the Death Seraph
Mithuna Ascendant. Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things to himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasks with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding.

Image
Chaos, Walker of the Wheel
Vrishabha Ascendant. Tutelary deity of the sacred crystals fasioned by the gods at the time of the Great Making. Created in opposition to Mitron the Chastiser, scion of light. Upon entering the world of Man, he was enveloped in the turmoil rampant there. Lost, he died and was reborn countless times, a walker of life's wheel, eventually to rage against the gods that had so fated him. By sitting in meditation upon the Uneh Pedestal does he clear heart and mind until all that has order and reason and thought is made as nothing.

Image
Chuchulainn, The Impure
Vrishchika Ascendant. Scion created to rid the world of its impurities by swallowing them within himself, in opposition to Nabriales the Majestic, scion of light. The world, however, was more filled with impurity and corruption than even the gods dared imagine, and having swallowed it all, the once beautiful Cuchullain was transformed into a hideous thing, a deity of filth, and so did he turn against his creators. Wherever his feet should fall, there all life withers to dust.

Image
Adrammelech, the Wroth
Makara Ascendant. Emperor among the scions, able to reduce to nothing aught he strikes with a single vengeful blow of his fist, created in opposition to Deudalephon the Benevolent, scion of light. Though he was made by the gods to quell the fiends that raged in the Otherworld, his immense strength and fearsome visage drew the fiends to his side, and turned him against his creators. Adrammelech rose to prominence in the Otherworld, whence he led a fiendish horde against the gods, but in the end, he was defeated.

Image
Famfrit, the Darkening Cloud
Kumbha Ascendant. The hideous, darkly clouded form of Famfrit, scion in opposition to Holy Queen Emmerololth, scion of light, was anathema even to his creators. Thus, after a great battle, was he broken and sealed within armor laced with wards. The confines of his armor are void of light, and so is he called the Darkening Cloud. Men fear the rain that falls from the black clouds that ooze from that giant ewer as a herald of chaos and waste.

Image
Hashmall, Bringer of Order
Simha Ascendant. Scion sent by the gods to wield and manipulate the laws of his world, and with holy power lead mankind to order. Created in opposition to Fandaniel the Protector, scion of light. Desiring to bring order to all things, he joined with Ultima in her battle against the gods. He gave his body to the Thousand-Years War, and when his strength was spent, down into the burning inferno he fell.

Image
Shemhazai, the Whisperer
Dhanus Ascendant. Scion that is both horse and woman, wielding utter control over the souls that wander the underworld, in opposition to the Martyr Igeyorhm, scion of light. Though she once served the gods as a guardian, when Ultima announced her rebellion, Shemhazai went to her, whispering of the gods' hidden weaknesses. She then descended upon the land without leave of the gods, and taught men of destruction and evil. For this was she stricken down and bound.

Image
Mateus, the Corrupt.
Meena Ascendant. Scion of darkness ruling and protecting those who live in the underworld, in opposition to Lahabrea, Abyssal Celebrant and scion of light. In the course of his rule, he submitted to avarice, and the darkness took his heart, transforming him until he was both evil and corrupt. Then in his cowardice did he bind a Goddess of the Demesne of Ice, and using her as a living shield, he challenged the gods. Defeated before their might, he fell screaming into the depths of hell, there to be imprisoned for eternity.

Image
Belias, The Gigas
Mesha Ascendant. Scion of darkness and guardian of the Holy Realm, made by the gods in opposition to the Transcendent Loghrif, scion of light. Called the Gigas for his appearance: man and monster fused as one. Considered a mistake upon his making, and receiving not his intended role, the Gigas challenged the gods and lost. Scorned by his masters, he found another: the Dynast-King, whose tomb he swore to protect for eternity.

There all done. :)


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 Post subject:
PostPosted: Tue Apr 24, 2007 4:59 pm 
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Grand Templar
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Joined: Sun Mar 11, 2007 6:32 pm
Posts: 2226
Location: Within the fine print, read me carefully!
Posted... a little more info on where we are would be nice though.


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 Post subject:
PostPosted: Tue Apr 24, 2007 9:58 pm 
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traveler

Joined: Tue Apr 03, 2007 8:35 am
Posts: 26
Name: Auran Cardosa

Race: Human

Job: Soldier

Age: 21

Gender: Male

Weapon 1: Mythril Longsword

Weapon 2: Two-Handed Sword (slung on back) made of an unknown material with runes running down the blade that seem to glow brighter and brighter as the weapon is used to kill

Weapon 3: Hunting Bow and quiver with 10 arrows

Armor: Mythril Medium Plate Armor worn underneath outer cloths, Custom Mythril Gauntlets (right gauntlet has a miniature crossbow mounted on it and the left gauntlet has a built-in dagger sheath with dagger, spiked knuckles, and a small metal plate on the palm)

Items: Human Army-Issue Survival gear (includes cooking gear, bedroll, flint and steel, and 1 man tent) and pack, Hatchet, worn traveling cloak, small pouch with 137 gil in it, small bag for healing herbs, small belt-mounted quiver for mini-crossbow bolts, 1 potion, 1 phoenix down

Magicks: None. Oddly enough Auran has never been able to use even the most rudimentary aspects of Magick, a fact that has driven him to become a swordsman nearly without equal.

Skills: Basic First-Aid, Hunting, Arrow Crafting, Basic Cooking, Survival, Military Combat Training, Tactics, Overland and Limited Coastal Navigation, Swimming, limited herbal medicine, capable of making low to mid-grade explosives given the proper materials.

Pesonality: Auran rarely shows emotion and people who have actually seen him smile or heard him laugh are rare. However, he possesses both an unwavering loyalty and a near fatalistic dedication to those who he works with and the few he considers his friends.

Description: At first glance Auran would appear to be a wandering beggar or refugee, but on closer inspection one would find that he is quite fit, well fed, and armed to the teeth. His brown hair is unkempt and could do with a trim and his beard seems to match. His gray eyes seem to always be taking in even the slightest changes in his surroundings and he appears to always have some kind of strategy incase things start to go down-hill. Auran Stands 6 foot 2 inches tall and is well muscled (although his cloths and armor tend to hide this.) He has a long scar running diagonally across his face between his eyes and many other scars that are hidden beneath his equipment.

Bio: Originally a soldier in the Human Military, Auran deserted and for several years he traveled from town to town doing odd jobs before becoming a mercenary. He prefers not to talk about his past and those who ask about it are met only with silence.


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 Post subject:
PostPosted: Wed Apr 25, 2007 2:16 am 
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Joined: Sun Jun 11, 2006 5:37 am
Posts: 134
Location: In my room button mashing
A map for all the place's in Ivalice
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 Post subject:
PostPosted: Tue May 01, 2007 6:22 pm 
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Location: Kentucky, U.S.A.
Better late then never.

~~~~~~~~~~~~~~~~~~~~~~~
Name: Roland Ratslif.

Race: Moogle.

Job: (Illegal) Hunter.

Age: 23.

Gender: Male

Weapon 1: Mythril short sword.

Weapon 2: Modafied rifle made to fire two bullets instead of the normal one. Both bullets can be fired seperatly or at the same time, depending on what mode he sets it to. It is usually set to fire them speratly, meening he can fire once then fire again.

Weapon 3: Emergency pistol hidden on his back belt. In case of being caught, this is used to commit suicide.

Armor: Chest armor is comprised of different skins he has taken from animals. Some were magical and give him some protection against magicks. He wears normal chain boots, a medium sized cape with small bullet holes in them, and a special "Gunner" style hat. His legs are covered by normal thick leather from wolf skins. He also has a normal gray shirt and Thief style gloves, giving his fingers the most freedom to hold and wield weapons.

Items: Usually carries a skinning knife, multiple flash and smoke pellets, extra ammo, an emergency bomb, food, and drinks in flasks. (Some intoxicating) Also carries magick bullets. These bullets are carried on an ammo belt that goes across his chest.

Magicks: He only knows one spell and that is Cure. He never took the time to sit down and learn the other healing style spells.

Skills: Roland is an experienced gunner, capable of hitting small targets from a large distance. He can also use his magick bullets to use attacks such as Fireshot, Iceshot, Boltshot, Confushot, Blindshot, and Stopshot. He usually carries a large number of these bullets.

Pesonality: Usually preocupied or on task, Roland rarely shows much of a gentle smile or anything of that nature. He would rather fight along side a fellow Hunter instead of against them, but his reputation of hunting some of the more prized but illegal targets usually make him a target for would be and experienced bounty hunters. Roland has an uncanny luck for slipping out of dangerous situations.

Description: Roland is actually just a bit taller for a normal Moogle by about an inch. He has light gray fur with a red colored pom pom. His nose is also red. He usually hangs out around areas of potential information about hunts or at the local pub.

Bio: Roland was the older brother born into his family. His younger brother, Galahaan, followed the path of the true Gunner and went out to tour the world. He has not been heard from since. Roland fears his brother is dead, but with his family already dead from the plague, he has no choice but to keep moving forward. Don't let his size fool you. This Moogle is primed and ready to fight.


((Hope that's good enough.))


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