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 Post subject: Sig Tips/Sig Rateage
PostPosted: Thu Dec 15, 2005 12:16 am 
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Strike * *
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Joined: Thu Feb 24, 2005 11:06 pm
Posts: 709
Location: I live in Canada xD
Ok, so there seem to be a lot of sig noobs around here (no offense, even I'm a sig noob... well to NSL that is). Here's some tips.

- Flow. Flow is important, if it doesn't flow then it sorta sucks. Look at the way it "FLOWS".

examples of sigs with flow (not made by me, these are pwnage compared to mine):
Image
Image

- Depth. Hard to explain so I'll steal this depth tut off of one of my old GE members.
Image

- Blending. Make sure when you make a sig, don't change the colour of the stock to match the bg, but rather have the bg match the stock. You can mod the stock, but make sure you don't over do it.
examples:

Image
Image
Image

- Also make sure the colour isn't monotonous. Monotone = basically only one shade of colour.
Monotone:

Image
No Monotone:
Image

I might add more... not sure if I'm missing anything or not.

----------------------------

Now how to make it better.
- Try and make it flow like this. See how it looks like everything is coming away from him. That's because it's flowing away if you catch my drift.
Image

- Need more depth. Hard to do, hell I have trouble doing it, but it can be done. All you need to do is make it look like the stock is in the foreground, have a somewhat middle ground and a background. This is easier to do with a photomanip such as this:
Image

- Blending. Basically make the stock blend into the bg. This is easier done with an abstract background. As you can see, the stock for this sig and the colours of the background blend into each other almost perfectly. That is blending.
Image

- Never use more than one stock. Makes it seem cluttered. If you have been looking at the examples so far, you can see that they contain only one stock and have backgrounds to accompanie them. Only time you use more than one is when you are doing a photomanip.

- Photomanip. Basically take 2 stocks/photos and manipulate them together so it seems as if they are one. If you look at this tag, you'll see that C4, the one who made this, used a BoA stock and a city stock and made them go together well. BoA was put in the foreground while the city was in the background.
Image

- This sig here has both depth, flow and blending. If you look closely, you'll see that the sprite's colours go well with the tag colour. In terms of depth, the sprite is actually in the middle ground. The smudging is the foreground, sprite is the middleground and the light source behind him is the background.
Image

- Have a lightsource. If you've ever drawn something, you'll know that to make it look nice, you shade it. And to shade it, you need a light source. Basically you do the same thing, but no shading is required. Not expected of you to do it now because it is quite hard to know how to use it.

Hope this helped xD


PS - rip ANY of these sigs and you're dead.

PSS - Added more so yea >>; Just for more clarification.

Terminology that I learned (Don't bash me on this Sage >>;)

Stock - Basically the main picture you use. Usually it's a picture of an object, person, character (2D image).

Render - 3D models created in a 3D modeling program.
E.g.
Image


That's basically it atm >>; I'm still trying to remember more D:


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 Post subject:
PostPosted: Thu Dec 15, 2005 12:38 am 
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Grand Templar
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Joined: Sat Oct 22, 2005 7:18 am
Posts: 1310
Location: Singapore
one prob, i dunno how to do all those things!!!


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 Post subject:
PostPosted: Thu Dec 15, 2005 12:39 am 
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Strike * *
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Joined: Thu Feb 24, 2005 11:06 pm
Posts: 709
Location: I live in Canada xD
Photoshop... tuts... playing around... know the basics... nuff said.


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 Post subject:
PostPosted: Thu Dec 15, 2005 6:36 am 
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Grand Templar
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Joined: Mon Jun 20, 2005 3:58 pm
Posts: 1157
Location: under your bed with a knife.
Well this was helpful *goes to make better sigs*


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 Post subject:
PostPosted: Thu Feb 23, 2006 1:28 am 
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Strike * *
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Joined: Thu Feb 24, 2005 11:06 pm
Posts: 709
Location: I live in Canada xD
Well basically yea... Sirver's been making sigs (I think), b_ip needs help xD, and I dunno if DK quit or not. So I'm trying to keep this up if you still want or like to make sigs. Also, post your sigs here and I'll try to give some feedback.


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 Post subject:
PostPosted: Thu Feb 23, 2006 1:39 am 
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He Who Makes Catgirls
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Joined: Fri Dec 17, 2004 6:02 pm
Posts: 2574
Location: Virginia
Nows a good time to remind people of this- This place is for ART-- Not for "I can cut out pictures and make pretty colors!" Signatures are a COMPOSITE of normally stolen artwork. Most people that make signatures do so to become part of the "elite forum kids" -- some actually use it for DIGITAL MEDIA reasons such as advertising or Web Design.

The drawing board here is for art- not composites unless you made everything in the composite yourself OR you displace what you actually CREATED. Such as certain effects and designs. To show this for the purpose of ART - Include a break down of the signature-- leave out the stock you "stole"/Aquired and show us what you actually did.

There Will be no arguing this because I have gone over this before a long time ago- and no one pays attention. So if your threads or posts suddenly disapear-- this may be one reason why.

Oh and Renders are anything created from nothing- such as models both CG and real, drawings, painting etc -- I'll bash you till you get it right.


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 Post subject:
PostPosted: Thu Feb 23, 2006 5:28 am 
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Templar GrandMaster
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Joined: Wed Aug 10, 2005 5:35 am
Posts: 754
Location: Austria - The only kangaroos here are in the frigging zoo dang it!!
Balmung wrote:
Well basically yea... Sirver's been making sigs (I think), b_ip needs help xD, and I dunno if DK quit or not. So I'm trying to keep this up if you still want or like to make sigs. Also, post your sigs here and I'll try to give some feedback.

Ha? Shut up... no cookies for you today. Ya know exactly that I don't do sigs anymore... except for myself >.>
And I'm totally satisfied with my current one so just be a nice lil brat, sit down in the corner and hold it >.<


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 Post subject:
PostPosted: Thu Feb 23, 2006 3:06 pm 
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Templar Inner Circle
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Joined: Wed Mar 09, 2005 1:55 am
Posts: 2885
Location: Somewhere in my pants.
Balmung wrote:
and I dunno if DK
I just haven't done anything recently. I never did get any feedback on my EGS sig, that I can remember.

*points to his sig* XD


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 Post subject:
PostPosted: Thu Feb 23, 2006 4:58 pm 
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Strike * *
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Joined: Thu Feb 24, 2005 11:06 pm
Posts: 709
Location: I live in Canada xD
Sage wrote:
Oh and Renders are anything created from nothing- such as models both CG and real, drawings, painting etc -- I'll bash you till you get it right.
Fine fine >>; You win...


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