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 Post subject: Dungeon Siege! Signup.
PostPosted: Mon Aug 18, 2008 12:42 pm 
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Grand Templar
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Location: In Diana Jones.
This is a remake of Doombringer's RP. Better Organized.

Asmyae's arrow lodged itself in the goblin's chest. The goblin fell from the tower and splatted on the ground, She snuck over to where the goblin had fallen and took his sword. She threw the shortsword at a nearby charging goblin, slicing his link from his neck to his head, which went sailing off in a bloody arc. She then slipped out of the fortress nice and quiet, her companions were struck down in the goblin's domain, she swore to herself that she would return and get vengeance.
---------------
Welcome to Dungeon Siege.
There are six towns in this young world.
The Dwarven fortress, Ethbar, the mountains.
The Human Capital, Nobleblade, the coast.
The Elven grove, Itheria, the Forests.
The Feran den, Gonu, The plains.
The other two towns, Kerton, and Khadar, are joined towns.

The Dwarves are a stout race who live in the mountains with stone and jewels engraved into their halls and passages. They are tough brutes who like solitude and do not get along well with the other races.

The Humans are the jack-of-all trades. They founded the port in Nobleblade and established trade routes to the other towns around the region.

The Elves live in tune with nature and only kill animals to restore balance or to supply their needs. They have a reputed relationship with the Feran.

The Feran are quite peculiar, humanoid creatures of all species. They are known to revert to instincts when in major danger. They also retain many traits of their respective creature.

Combat: To be decided, at the end of your Character sheet, vote combat style. Wushu style: 1 vote. S.L.A.D Style : 2 votes.

CS.

Name: Asmyae Kerring
Species: Feran/Cat
Gender:Female
Appearance:Thin and toned with cat ears and a black tail. white fur all over. One golden eye, one green eye. Scar on her back.
Equipment: Bow and arrow, Leather tunic and leggings. Knife at her side.
Personality: Hates being around other people, is quick to turn feral, has an affection for fresh meat.
Special Abilities:
Racial: Feral
Personal: Quite agile and assassin like, can sneak around many opponents and kill them before they even know she's there.
Brief History:Joined a party to take down a goblin fortress for a bounty of gold, her friends were struck down in the Goblin Great hall.
Combat Vote: S.L.A.D. Style. (Strength Luck Agility Defence.)

You may now post Character Sheets.


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 Post subject:
PostPosted: Mon Aug 18, 2008 12:52 pm 
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Grand Templar
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Joined: Mon Jan 07, 2008 6:18 pm
Posts: 1960
Location: austin, texas.
Oh, you already know what combat system I'm advising....
http://wiki.saberpunk.net/Wushu/WushuOpenRules

You just have to choose what traits you're mandating and how many points we get.

Ah well, might get a Magic Knight or a Paladin.


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 Post subject:
PostPosted: Mon Aug 18, 2008 1:53 pm 
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Posts: 1109
Location: Washington, U.S
Name: Strear Kangslad
Species: human
Gender: male
Appearance: darkened medum-short red hair, as well as clear blue eyes that almost seem to shine. Strear is 6'6 and slightly muscular, though no one woulls ever mistake him for a body-builder. Hist attire consists of grey pants and a white shirt under a black coat. On his right hand is a tattoo of a circle filled with strange letters from an unknown language.
personality: Friendly and social, Strear is easy to be friends with and hard to get mad. He will also defend anyone in danger, even people he doesn't know.
Equipment: His greatsword Haler, which while large is still very easy to weild and attack fast with (on the blade is an engraving which is the mirror image of his tattoo), as well as a spring-loaded knife shooter tied onto the top of his left forearm. As for armor, he has iron plating on his shins, shoulders, and light chainmail under his shirt.
Special Abilities: By reciting the words on his tattoo (will to win, release from my blade), the engraving on his sword will light up and a large bolt of lightening jets out from the blade. This ability is very tiring.
Racial:
Personal: A gifted fighter, Strear's swordsmanship is nothing to scoff at. He is also lethally accurate with the knife shooter, even at long distances. His blade's lightening is also deadly, and if you're hit by it you're almost definitely now at the losing end of the fight.
Brief History: Strear has been a traveler for as long as he can remember, going from town to town doing odd jobs and fighting for money.
Combat Vote: S.L.A.D


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:19 pm 
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Location: In Diana Jones.
Character sheet's acceptable; Magic is allowed; and what is Action 1, Action 2, Some sort of Fork in the Road style?


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:21 pm 
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Joined: Mon Feb 19, 2007 10:15 pm
Posts: 529
Location: Wisconsin
no, it's person one says they attack something, the something defends itself somehow, and GM decides how it turns out.


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:29 pm 
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Location: In Diana Jones.
Ehhhh.....
I'd Rather go with S.L.A.D.

I got the Dice roller.
http://www.random.org/dice/

Edit: I would though, vary it so dice is a factor..


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:34 pm 
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I have no idea what S.L.A.D is. Bit of an ignoramous at combat system kind of things.


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:37 pm 
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Location: In Diana Jones.
It's an acronym like S.P.E.C.I.A.L. from Fallout.

Strength,
Luck,
Agility,
and Defense.

Strength and Luck are offensive and Tactical.
Agility and Defense are defensive and Strategic.


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:41 pm 
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Okey-dokey. Oh, and I altered the character sheet slightly to include a bit of magic, is it still acceptable?


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:50 pm 
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It's acceptable, all one hit, one kill spells have to go through the combat system first anyway. ;P


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 Post subject:
PostPosted: Mon Aug 18, 2008 2:52 pm 
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It's not really one hit, one kill. It's more like one hit, oh [censored] if that hits again I'm in real friggin trouble.


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 Post subject:
PostPosted: Mon Aug 18, 2008 3:04 pm 
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Location: In Diana Jones.
Soooo mortally wounding hit.


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 Post subject:
PostPosted: Mon Aug 18, 2008 3:15 pm 
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Okay, let's go with that. :twisted:


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 Post subject:
PostPosted: Mon Aug 18, 2008 3:16 pm 
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Location: In Diana Jones.
Drisk Kayne hurls a fireball at goblin.
It hits the goblin in the upper body!
It explodes into a lump of gore!
Goblin struck down.


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 Post subject:
PostPosted: Mon Aug 18, 2008 3:19 pm 
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Drisk Kayne searches goblin for loot.
Finds scorched intestines
finds liver
finds gall bladder
finds heart
Drisk Kayne has a moral dilemna with taking a dead person's vital parts
finds organ donor card
dilemna averted.


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