FULL UP! Accepting new characters later, so wait. ok?
This RP revolves around the Twokinds world.
Well, here's the current players,
Update: RULES!
1. Hybrids allowed
2. No major alteration magic
3. Alteration magic MUST be out-of-combat
4. Yes, Self-alteration is possible, alteration on others, and you need permission.
5. If you materialize a weapon, it can't be super awesome. sorry.
6. Majority of your needs must be worked for, which includes housing, food, and water.
(Kholhaus-Sheni)
(Raphael-Rocky)
(M.O.Guy-Gustav)
(Blue62-Goze Rudito)
(Chaosye-Rick P.)
(1337G4mer-Nick F.)
Here's my sheet,
Name; Sheni
Gender; Male
Race;Keidran <------ [New races can be made, just state the tribes.]
Age; 10-human years.
Personality; Loyal to his friends, clueless to danger.
The Story;
You were travelling to another city when a thunder shook the air, it ripped through the trees, striking at the base of an old gnarled oak. It flashes ominously, sending you backwards from the shock. You are stunned and dazed, not sure where you are, you look around. The world has gone blank. You try calling out but noone answers. You remember an old legend about this place, the Dreamscape. How those who enter can think up something and it appears, but only if you have ever seen it before. So this means if you want the powerful sword to dominate, you must smith it. You are pretty well traveled, so that shouldn't be a problem. You know you have seen all the basics you'll need to live and thrive in the Dreamscape. You start to wander off into the blank canvas. Welcome to the Dreamscape.
And off it goes, submit a character sheet! Rules will follow once everyone is in.
Oh and, just to be clear, the Dreamscape just enhances magical effects, anything major shall be handled by me, such as environment change, events, etc. Illusion magic has been upgraded to Alteration magic, so you can alter, but it takes larger amounts of magic.
One rule for Alteration magic, it cannot be used for combat purposes.
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