Firstly, I kind of avoided using [img] because, well, it seems to eat up the readable parts.
Could people please avoid using'em here, please? :P Not being grumpy or anything, but, still...
FuzzlePup wrote:
It looks like you tried to make her torso look bent over, but theres too much torso visible to make it believable.
Well, seeing how the hands reached to the knees,
I thought the entire torso's height (not seeing which way it's extending)
should be about half the length from a normal standing position.
In the end, without increasing the breast size ( :roll: ) I can't reduce the visibility of the torso.
Which is to say, more of the BACK should be visible that way, then, um...
FuzzlePup wrote:
Her tail looks pretty stiff
I can't ever seem to do anything about it. :?
FuzzlePup wrote:
Try not to make the toes so tall and round, that gives them a very mascot foot look.
I just don't really see how an.... animal leg could be naturally drawn on to a human body.
Doing some sketches, it seems that following your advice makes my feet drawings look more human;
and, still, I can't seem to find a proper middle ground of it all...
FuzzlePup wrote:
I would use a 2 pixel brush for inking.
I used OpenCanvas with pretty big range between smallest and biggest brush size;
adjusting those ranges any smaller makes my lines look like it's been done entirely with Pen Tool in Photoshop. :(
FuzzlePup wrote:
The clothes look fine except for a few wrinkles.
Uh, which parts?
FuzzlePup wrote:
And yes, you have improved.
:)