Zaragor wrote:
I think these races are reasonably balances,
I have yet to see any evidence of Kiedran surpassing typical D&D Elves. For example, I have yet to see a Kiedran get knocked from a mount in a surprise strike, and yet still manage to land on their feet, swing a ranged weapon around, ready it, and have it aimed at the attacker.
I agree with your claw summary. D3 may be a bit high (D2 seems better for me), but it works well enough. Similarly, there should be a choice to use the unarmed strike OR claws. Kiedran can suddenly no longer grapple with foes, cause non-lethal damage, etc?
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The attribute bonuses are totally balances as I see it. To bring up the cheetah, -2 str more than balances out +2 agi.
Makes little sense to me. A Kiedran could potentially be too weak to move with what amounts to a lone bracer on an arm. +2 Dex is also still a bit... excessive.
+2 or -2 anything is not the best to do for following 'fluff' unless we're seeing excessive benefits / penalties. +2 Int, for example, means the average Wolf Kiedran is between "Very Intelligent" and "Highly Intelligent".
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And the +2 con and -2 cha are exactly what dwarves have
When did this happen? I haven't played D&D 3rd Ed (only 2nd), and dwarves were only +1 / -1 there.