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 Post subject: Tilesets for a game
PostPosted: Sun Jun 22, 2008 12:28 pm 
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Joined: Thu Nov 22, 2007 9:07 pm
Posts: 262
Location: Gatineau, QC, CA
Heyo, well i got a bit of a problem with me.

I have a few ripped assets from an origional game, (if anybody asks the origional games are much better then those stupid tv shows)

I'm workin on creating another classic rpg. But of course, there are some difficulties. Creating the assets fittable into sets.

If anybody could help... i mean, if you want to...

http://sdb.drshnaps.com/BackgroundsGameBoy.htm

i need the asset sets for the Pkmn Blue, Red, Yellow and Silver/Gold versions to be put into pieces. Each piece must be 16x16 pixels and it would help if these individual pieces would be inside a 512x512 set.

thx.

shade


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