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PostPosted: Tue Sep 23, 2008 10:34 pm 
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Grand Templar
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Location: Within the fine print, read me carefully!
don't change the fact that it's still blood, and he's still drinking it. They could say he was trying to "Fit in" with the rest of society, so he "fed" less.


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PostPosted: Wed Sep 24, 2008 12:39 am 
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Templar Inner Circle
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Location: In the Ikki Tousen world. Leave me alone.
meh, doesn't bother me much anyway.
i'll leave it as it is.


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PostPosted: Wed Sep 24, 2008 10:56 am 
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traveler
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Dependant on the amount of blood drinking and in whose presence vampire hunters may be provided. It also depends on who because most people in that line of work kill as part of a contract so they will only come if you are worth killing


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PostPosted: Wed Sep 24, 2008 6:48 pm 
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Grand Templar
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Location: austin, texas.
welp, submitted my first character sheet. Might get a second one, as we are lacking girls...

no, that's not a typo.


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PostPosted: Wed Sep 24, 2008 8:59 pm 
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Grand Templar
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Location: austin, texas.
since evil pigeon is taking a while, here's what it looks like so far.

Name:John Smith
Race:Breton
Age:30
Class:Assassin (kinda;more a custom class)
Skills:Sneak, Athletics, Destruction, Alteration, Illusion, Conjuration, Restoration.
Spells:Paralyze, Silence, Frenzy, Night-eye, Feather, Water Breathing, Open, Summon Daedra, Fire Damage, Frost Damage, Shock Damage, Weakness to Magic, Weakness to Poison, Disintegrate Armor, Disintegrate Weapon, Restore Health.
Physical Description:John is not a strong looking man. He has a rather skinny build, but it's clear from a look at him that he's spent a lot of time working out. He can run. Fast.
Mental Description:John is a bright and happy person. He loves his job, not for the killing or the money, but for the rush he gets from narrowly averting alerting guards. He approaches tasks like puzzles to be solved, and will take days or weeks to kill someone, bribing the guards, giving a few sons and daughters diseases, and generally manipulating everyone.
Clothes:Wears a standard shirt, pants, and shoes when not "on the job", when working, he uses a similar set of equipment that is enchanted with shield spells, allowing it to preform better than chain mail while being nowhere near as conspicuous.
Armor:None;see above.
Weapons:His knowledge, I guess.
Misc Items:He has glasses of detect life/night eye for when he's working.
Bio: John was born in the Summerset isles. He became interested in technology, but soon found magic to be more interesting. John spent just about his entire adult life working to become a mage. Then, one year, a man completely humiliated him. He bested John in everything, wrecked his reputation, played several cruel pranks, and generally made john's life hell.

John had him beat in one respect, though. John had a girlfriend. She was the one thing this man couldn't take from him. That is, if it wasn't for command humaniod and charm spells/potions.

That pretty much amounts to rape, and Senor [censored] had bribed enough people for it not to be a problem. John was suitably pissed, and took matters into his own hands. While it did look like an accident, the girl figured out what had really happened, and rejected him-he was a murderer, after all. The Dark Brotherhood contacted John, and he's now on his way to the imperial city to leave the past behind him.


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PostPosted: Wed Sep 24, 2008 9:05 pm 
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Grand Templar
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Location: Within the fine print, read me carefully!
his last name should be "Doe", it's a bit more generic... can't get much more generic than "John Smith" though.


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PostPosted: Wed Sep 24, 2008 9:07 pm 
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Grand Templar
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well, I guess his ancestors were smiths or something. It's a rather common last name, though not as much as everything that's not smith.


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PostPosted: Wed Sep 24, 2008 9:14 pm 
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Grand Templar
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Location: Within the fine print, read me carefully!
could be, but I noticed that Bretons tend to have french names, Imperials have Roman ones, Redguards have the average names (barring a few like Armand Christophe), Kajiit have tribal-esque names and Argonians the same.

Though the elves tend to have more of regular names than most. this is all just generally based, mind you, and is in no way the total.


Elea: *slaps Arachnion* A lack of girls, huh? And what am I, Pickled Scrib Jelly?


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PostPosted: Wed Sep 24, 2008 9:25 pm 
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Grand Templar
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Location: austin, texas.
Aw...dang. But there are always exceptions..and holy crap armand's a redguard! And that lady in "A fighting chance"! There's more than one!

And Elea, you're fine...but when the time comes to semi-write yuri in our heads, who will we turn to? Who?, AND one girl leaves a few people love interest-less.


Please don't kill me.


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PostPosted: Wed Sep 24, 2008 9:53 pm 
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Grand Templar
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Location: Within the fine print, read me carefully!
wow... Arachnion's a bit of a horn dog.......


and like I stated, my observations cover the majority of the race, but not the entirity. It never stopped me from naming my argonian Prince Stickleberry.


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PostPosted: Wed Sep 24, 2008 9:55 pm 
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Templar GrandMaster
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Location: Around the next corner ready to pounce
Is it too late to join? I skimmed over a bit of it but i do like the concept of this RP. I'll probably make a character tomarrow if it's not too late.

Nice Work.


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PostPosted: Wed Sep 24, 2008 9:56 pm 
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Grand Templar
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no, it's not.


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PostPosted: Wed Sep 24, 2008 9:59 pm 
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Grand Templar
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Location: Within the fine print, read me carefully!
the RP has already started, but all that's happened so far is the train's pulled into the Imperial city in the middle of the night, some people got bumped into awakeness, and others... well, they got bumped and stayed asleep.


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PostPosted: Thu Sep 25, 2008 11:42 am 
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traveler
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Location: England
hey sorry for not replying sooner Arachnion, there quite a big time difference, you sent it to me at half 11 my time so I didn't get your sheet till just now...

also @ Semperfi Hellhound feel free to join in, I'm not gonna stop anyone from joining in later, so long as they can do it without ruining the plot or anything, there's lots of ways for new people to get in on this :D


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PostPosted: Thu Sep 25, 2008 5:22 pm 
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Grand Templar
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Location: austin, texas.
Right, the effects i'm going for John to know. He's a mage with no other weapons or combat skills, so that's why there's alot of them.

Illusion
Paralyze, Silence, Frenzy, Night-eye.

Alteration
Feather, Water Breathing, Open.

Conjuration
Summon Daedra.

Destruction
Fire Damage, Frost Damage, Shock Damage, Weakness to Magic, Weakness to Poison, Disintegrate Armor, Disintegrate Weapon.

Restoration
Restore Health.

..so yeah, if this is fine, i'll add it to his sheet. First post should come tonight.


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